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Frame rate
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FPS
Frame time
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ms
Time left
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s
Rendering resolution
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Performance stability
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%
Est. GPU memory
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MB
Est. VRAM load
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%
Est. GPU temp
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°C
Est. power
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W
Status
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About this benchmark
This is the flagship heavy volumetric-style workload on the site: longer timers, richer geometry, and escalating effect tiers. Community discussion sometimes refers to similar scenes as volumetric or BM-class GPU tests; here the implementation lives entirely in WebGL shaders inside your browser.
Reading the metrics
- Stability summarizes how tightly frame times cluster during the timed window
- Resolution reflects the drawable size after device pixel ratio handling
- Memory and temperature figures are estimates for context—verify with vendor tools if you need legal-grade telemetry
- Pair results with the entry volumetric page to see scaling between tiers
- Android users should expect earlier throttling than tower PCs with large coolers
Graphics adapter
- Renderer
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- Vendor
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Results
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Summary
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Details
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