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Frame rate
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FPS
Frame time
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ms
Active particles
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Physics tier
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Performance stability
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%
Est. particle data
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MB
Status
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About this benchmark

Forces include wind, vortex, and gravity variants depending on tier. Higher tiers increase substeps and broaden the force evaluation before points hit the rasterizer.

Interpreting results

  • If FPS collapses when only count rises, suspect vertex or fragment pressure
  • If FPS drops sharply when tier rises at constant count, CPU simulation is likely dominant
  • Estimated memory hints at buffer footprint for the active configuration
  • Stability captures how noisy frame times are over the rolling window
  • Works on touch devices—keep the device cool for fair phone comparisons

Graphics adapter

Renderer
Vendor